RevenueCat’s 2026 Shipaton received 3,985 project submissions, according to the company’s winner announcement. Twenty apps took first place across categories, with projects ranging from games and productivity tools to apps focused on health, communication and everyday routines.
Mio won the Grand Prize with a habit tracker that pairs self-care goals with a pixel companion, collectibles and social features. Nitelore, another Grand Prize winner, is a neon-themed racing game with time trials, combat races and online competition. Adversary also received a Grand Prize for a memory game that adds a hidden card—and an ad—to the board.
Several winners put a new spin on familiar activities. Boop turns photos of cats and dogs spotted on walks into stickers for a digital collection, earning first place in #BuildInPublic. Bubble Games, winner of the Next Gen Award, uses several phones as one shared game board for group minigames. GRIDLOCK expands tic-tac-toe with online rooms, up to four players and special moves, and took the HAMM Award for its business model.
Other apps address practical needs. SnipStash, winner of the productivity challenge, stores reusable text, images and files across Apple devices. Rehearse lets users practice difficult workplace conversations with an AI counterpart, while In Your Own Words offers short speaking exercises and feedback on pace, hesitation and filler words. See as Me uses a split-screen camera to illustrate different types and degrees of color blindness; it won the RevenueCat Peace Prize.
The winning health and lifestyle apps include Just Add, which suggests meals based on a craving, and FeelGood, which offers movement options matched to a user’s energy, available time and mood. Clucky, the RevenueCat Design Award winner, makes users complete a task or move around to turn off its rooster-themed alarm.
The other first-place selections cover gaming, travel and social connection. Game Magnet identifies games shown in short videos and saves them to a backlog. Trazo adds a ball-flight line to golf videos, while Grandfolio helps One Piece Card Game collectors identify card variants and track their collections. Parky! brings theme-park wait times, dining information and alerts to the Lock Screen.
BoatBrawl, built with Kotlin Multiplatform and Compose Multiplatform, supports arcade battles across phones and computers. PoquitoTalk translates English into local Spanish voice notes for WhatsApp and helps translate responses. Let’s Get Support offers check-ins, journaling and other resources for people supporting someone affected by addiction.
Friendpire was also named a winner of the separate Conflict of Interest Award. The shared-world game was built by RevenueCat employee Erik MacInnis and was judged by Shipaton participants; it is not included in the 20 first-place categories.
Sources: 9to5Google.
